Disable time limit
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "options.txt" file in the "assets" folder. Find the "USE_TIMER" entry and change the "1" to "0".
Cheat Codes
While playing a game, press ~ and type "hereComesTrouble" to enable cheat mode. Then, press ~ and enter one of the following codes to activate the corresponding cheat function:
RESULT |
CHEAT CODE |
Level select |
openLevelsGuv |
Invincibility |
invincible |
Additional $10,000 |
cash |
All cars can be bought |
enablebuy |
Destroy all cars |
WasteAll |
Star on the last lap |
lastlap |
All checkpoints but last, checked |
lastcheckpoint |
Text adventure mini-game |
adventure |
AI disabled |
ai off |
AI enabled |
ai on |
Pedestrians disabled |
peds off |
Pedestrians enabled |
peds on |
Display version number |
version |
Car select |
setCar [car name] |
Set indicated car under CPU control |
makeai [car name] |
Damage indicated car |
breakCar [car name] |
Increase damage to indicated value |
damage_multiplier [number] |
Get indicated power-up [Note] |
addPowerUp [name] |
Unknown |
SetAnimation |
Unknown |
Cheatcodes: |
Unknown |
bendCar |
Unknown |
splitCar |
Unknown |
wasted |
Unknown |
almost_wasted |
Unknown |
setlevel |
Unknown |
renderPaths |
Unknown |
vel |
Unknown |
carsuspension |
Unknown |
setCarSlipMutt |
Unknown |
setCarEnginMutt |
Unknown |
incCarCenterX |
Unknown |
incCarCenterY |
Unknown |
incCarCenterZ |
Unknown |
setCarAPO |
Unknown |
endlevel |
Unknown |
openlevels |
Unknown |
endMission |
Unknown |
setshitter |
Unknown |
powerups |
Unknown |
b_render_cars |
Unknown |
b_path_followers |
Unknown |
b_mission_update |
Unknown |
b_drones |
Unknown |
b_nuke |
Unknown |
b_special_volumes |
Unknown |
nextlevel |
Unknown |
difficulty |
Unknown |
revs |
Unknown |
fonttest |
Unknown |
sfxinfo |
Unknown |
campos |
Unknown |
debug |
Unknown |
setCockpit |
Unknown |
SetTestVal1 |
Unknown |
SetTestVal |
Unknown |
SetTestVal3 |
Unknown |
rendernames |
Unknown |
hardshadows |
Unknown |
RenderLights |
Unknown |
missioncheatah |
Unknown |
net_debug |
Unknown |
obj_detail |
Unknown |
renderPedColData |
Unknown |
b_particles |
Unknown |
b_hud |
Unknown |
b_radar |
Unknown |
b_sound |
Unknown |
b_physics |
Unknown |
b_tex_anim |
Unknown |
b_level_script |
Unknown |
b_replay |
Unknown |
b_task_manager |
Unknown |
b_sky |
Unknown |
b_track |
Unknown |
b_anim_props |
Unknown |
b_water |
Unknown |
test_cars |
Unknown |
b_clampdt |
Unknown |
speedTest |
Unknown |
reloadBridges |
Unknown |
crash |
Unknown |
fp_getnetinfo |
Unknown |
skyfog |
Unknown |
skyfogcolour |
Unknown |
skyfogrange |
Unknown |
trackfog |
Unknown |
trackfogdist |
Unknown |
trackfogoffset |
Unknown |
trackfogcolour |
Unknown |
foginfo |
Unknown |
netLookAhead |
Unknown |
chat |
Unknown |
netSetLag |
Unknown |
throttlemessages |
Unknown |
throttlemsgcount |
Unknown |
throttlebytecount |
Note: To view the names of the power-ups, view the "powerupstrings_internal.txt" file, in the "Assets" folder.
Text adventure mini-game commands
Use the following commands when playing the mini-game activated by the "adventure" code:
Result |
Command |
Collect indicated item |
get [item name] |
Move in indicated direction |
go [direction] |
Attack indicated zombie |
kill [zombie name] |
Examine indicated target |
look [item or person name] |
Describe surroundings and exits |
look |
More detailed look |
look again |
List inventory |
inventory |
Quit mini-game |
quit |
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